COURSE SYLLABUS
3D III Look Development, 9 credits
3D III Look Development, 9 högskolepoäng
Course Code: | T33K14 |
Confirmed by: | Dean Feb 27, 2014 |
Revised by: | Director of Education Jun 15, 2015 |
Valid From: | Aug 1, 2015 |
Version: | 2 |
Reg number: | JTH 2016/02493 |
Education Cycle: | First-cycle level |
Disciplinary domain: | Technology (95%) and social sciences (5%)
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Subject group: | TE9
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Specialised in: | G1F
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Intended Learning Outcomes (ILO)
On completion of the course, the student should
Knowledge and understanding
- demonstrate knowledge about both digital and analogue lighting
- demonstrate knowledge about materials science, advanced shading networks and nodes
- demonstrate general knowledge about elements in rendering and render analysis
Skills and abilities
- demonstrate the ability to create realistic lighting for a model from a reference image
- demonstrate the ability to identify material properties and extract elements and to recreate them digitally
- demonstrate the ability to optimise rendering time
- demonstrate the ability to independently combine rendered elements into compositing software
Contents
The course is an artistic branch in 3D. This artistic direction includes methods, analysis and solution-oriented tasks.
The course contains the following elements:
- Modeling/sculpting
- Lighting
- Texturing
- Advanced shading network
- Slap comps
Type of instruction
Lectures
Workshops
Supervision
The teaching is conducted in English.
Prerequisites
General entry requirements and completion of the course Post production I, 6 credits (or the equivalent).
Examination and grades
The course is graded 5,4,3 or Fail.
Registration of examination:
Name of the Test | Value | Grading |
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Examination | 9 credits | 5/4/3/U |
Course literature
The literature is preliminary until one month before the course starts.
Compendium handed out by the teacher and digital resources.